Demo Reel

Credits

Credit 1 Jr Audio Designer
2022-2024
Credit 1 Audio Designer
2025
Something New Audio Designer
2025-Present

Portfolio

About Me

I'm a passionate Audio Designer, currently working at Surgent Studios. I previously worked on Tales of Kenzera: Zau and on Dead Take. I enjoy designing stylized and impactful audio, particularly those that require technical problem-solving to implement.

In my free time I write custom Reaper scripts to enhance my workflow, and record my own sound effects library.

Skills

Across three projects, I've implemented audio independently in engine using blueprints, from simple event hooks to complex dynamic audio systems.

Along with Unreal, much of my work has revolved around Wwise. Intergrating with UE, profiling and implementing assets. Recently I've been learning to work with spacial audio and the Impacter plugin

I work primarily in Reaper, using NVK workflow along with some custom scripts I develop to help improve my workflow, some of which can be found below

Sound Libraries

Recently I've been working on recording sound libraries, a selection of which can be found below:

Reaper Scripts

Type Writer

DJ Scratches

DJ Scratches

Mini Metal

Mini Metal